The Green

You play.A bottle leaves the ocean.

Ten arcade games, the word of the day, your steps, and one image a day on the day's theme. Four doors, one wallet: twenty greens a day at most, whichever you play. A hundred greens buy a physical action with a certificate — and a ticket for the monthly draw.

100 greens buy one certified physical action. At 20 greens a day, that is 5 days of play.

Pick my doorThirty seconds to get in. A code arrives by email, and that is the whole sign-up.

A day, in four moves

01
  1. 0 · 00

    You play

    An arcade game, a word grid, your steps, or one image on the day's theme. A minute is enough, and nothing obliges you to do all four.

  2. 0 · 25

    You collect

    Greens — 20 a day at most, whichever doors you play.

  3. 0 · 50

    You fund

    A hundred greens buy one physical action, and the partner issues the certificate.

  4. 0 · 75

    You try your luck

    Every funded project earns one ticket for the monthly draw. Five a month at most, for everyone. The draw's seed is recorded, so anyone can replay it.

Change door whenever you like. The colour and the verb change; nothing you own does.

02 · Free — no card, no password

Playing several doors fills your day faster, never higher. Twenty greens is the ceiling, subscribed or not — faster, never further.

What a hundred greens buy

03

A bottle out of the ocean

Collected in Haiti, Brazil, the Philippines and Indonesia. The only project open to every account, subscribed or not.

A tree planted

In Kenya, planted and tracked by the partner. Subscribers only.

A day of drinking water

In Sierra Leone. Subscribers only.

A kelp plant

In Canada. Subscribers only.

Twenty bees protected

In Kenya. Twenty, not a hive — the partner's invoice says so to the cent. Subscribers only.

A certificate, every time

Issued by the partner, at a stable address, and it stays reachable from your profile.

Four of the five are for subscribers. A free account funds the bottle, and nothing else — we would rather write it here than let you find out at the last screen. No carbon offsetting, ever: a database constraint refuses it.

Your plant turns care into a real bottle

04

Every green you win also drops a drop. Water your plant with them, and at 100 drops poured it produces one plastic bottle pulled out of the ocean — ordered from the partner, with its certificate. It is the same currency of attention, spent twice.

  1. Aloe Veralevel 1Keeps its own water
  2. Oaklevel 21Slow, stubborn, and still standing
  3. Dianthuslevel 41Small flowers, all season long
  4. Nymphaealevel 61Floats, roots deep
  5. Palmatumlevel 81Turns red before anyone else

Five species, opened by your level

You start with the Aloe Vera. The others open as you level up, and each goes through stages of its own, from common to legendary. Changing species does not lose the one before: you find it where you left it.

It wilts, it never dies

Three days without water and it droops. Nothing is erased, nothing is taken back, and the first drop lifts it again — a companion lost to a weekend away would be an account lost with it.

The day's challenge is the front door. Behind it, a plant to grow, people to follow, and rounds to settle.

05

The feed

One image a day on the day's theme, one vote each, and a winner every night. It is a door like the others: it pays in greens.

Duels

Challenge someone on the game of your choice. The loser pays in greens, the winner collects — a duel moves greens between accounts and never creates any.

The casino

One free round a day, per game. Lottery, slot machine, scratch card — nothing can be wagered and nothing can be bought.

What money does not buy

06

Not a single ticket. The subscription doubles the speed at which greens arrive, and the daily ceiling is the same for everyone. Five tickets a month, subscribed or not. Nothing here is a purchase or an investment, and greens have no monetary value.

One account, four doors, one real action at the end.

Create my account